OBJECTIVE
Position as a VFX and/or Texture Artist where excellent creative and problem solving skills are needed to produce high quality projects.
EMPLOYMENT
Pixelpushers Inc. - October 2006 – current
Modeling, UV Editing, Texture Painting and Animation of aircrafts intended for flight simulators, aircraft magazines and The US Army.
Six Foot Studios - August 2003 – September 2006
Created in-game videos for id's "Doom 3" video game, broadcast design for HBO's "Sex And The City" and "Entourage", web design for HBO's "Everybody Loves Raymond", animated banners for 20th Century Fox and Newline Cinema, 3D animations for clients in Texas and California.
Keystone Resources - March 2003 – August 2003
Created web sites, interactive presentations and company logos for clients in the
Houston Area.
Homburger Lawyers - August 1998 – August 2000
IT support.
EDUCATION
The Art Institute of Houston - 2007
Bachelors Degree in Media Arts and Animation
The Art Institute of Houston - 2003
Associates Degree in Interactive Media Design
Berufs Matur Schule Zurich - 2000
Associates Degree in Business Law
EXPERIENCED IN
Texture Painting, UV Editing, Particles and Dynamics, 3D Modeling, Scripting (mel script)
COMPUTER SKILLS
Maya, Cinema 4D, Photoshop, After Effects
ADDITIONAL EXPERTISE
3D Studio Max, modo, Houdini, Deep Paint
ACHIEVEMENTS
- Best of Show award at the Winter 2007 Portfolio Show at The Art Institute of Houston
- Portfolio selected to be part of The Art Institutes National Recruitment DVD
- "Memphis Belle" art piece published in Issue #12 of the HDRI 3D Magazine
- In-game videos for the game "Doom 3" published by "id"
- Developer of Aviation Arthouse
- Member of the National Vocational Technical Honor Society
LANGUAGES
Ability to read and write in: English, German, Swiss German, French